“What I think I have learned
the most about the post modern time is that everyone was invited.
That it wasn’t just about dancers or ballerinas of you know
these people who have al the experience, but it was the everyday
person, that does everyday things.”
- Lonna Lee, ASU
Brief Description of the Lesson:
This workshop’s focus is to familiarize students with the
Postmodern choreographic methods of creating dances from sports
and game structures. Students investigate customary movements associated
with sports such as baseball and basketball (swing, toss, and pass),
as well as explore inventive ways to abstract sports movement. Drawing
from “real” sports each group formulates a new sport
and creates a new Sports Dance. Following the Sports Dance the class
explores the use of game structures used as choreographic approaches
in the dance making process. The class examines themes of struggle,
which defines the 1960’s and includes the issues of Feminism,
Vietnam, and Civil Rights.
Learning Outcomes:
Upon the completion of the lesson, students will be able to:
- identify the characteristics and strategies involved in sports
and game structures
- employ sports and game structures as choreographic tools
- share their Sports Dances with the class and observe and assess
their peers
- create movement studies based on the metaphor of struggle
The Lesson:
Introduction
a.) Discussion: Students discuss Everyday
Bodies (Reading #5), an excerpt from Time and the Dancing
Image by Deborah Jowitt. The instructor then discusses how
Judson Dance Theater choreographers were particularly interested
in athlete’s bodies and movements. Through the reading of
a handout, the instructor introduces the methods of sports and game
structures used as choreographic approaches in the 1960’s.
(Appendix F).
b.) Baseball and basketball: The class forms a
circle and executes imitative movement based on sports. The instructor
begins by instructing the students to focus on baseball. Students
close their eyes and envision what the game of baseball looks like,
the movement qualities, the shapes, the level and speed of both
the pitcher and hitter. Once the students have visualized, the instructor
executes a baseball movement (i.e.-swing, throw, pitch, and catch)
and the class echoes the movement. Then moving around the circle,
students perform a different baseball movement and the class mimics
it. This continues about half way around the class. Then, the students
repeat the visualization activity thinking about the game of basketball
and the activity continues around the circle this time performing
basketball movements (i.e.-dribble, shoot, pass, and slam dunk).
c.) Abstraction: The class performs the sports
movements again and are encouraged to abstract the movement either
by using a different body part, or performing the action with a
different rhythm, or changing the spatial relationship of the movement
by making it either much larger or much smaller.
Movement Exploration #1: Sports Dances:
a.) Sports Study: The class is divided into three
groups. In their groups, students share their homework assignment
(to bring in a sports photo). Each group analyzes their sports photos
using the following guidelines (Appendix G):
- essential movement
- dynamics and the structure of the event
- how the group connects/interacts
- use of space (court, field, park, diamond, etc.),
- use of objects (ball, bat, club, etc.)
Based on their analysis of the sports photo, each group creates
a new inventive, imaginary sport.
b.) Sports Dance Sharing: Each group shares their
dance study with the class. After the sharing, the students compare
the studies in a discussion.
Movement Exploration #2: Game Structures: Twister
the game of Struggle:
a.) Twister Demo: The class examines the game
Twister. Then the class divides into small groups and writes about
the characteristics and strategies involved in the game Twister.
The class discusses these characteristics and how they could be
used as a metaphor for struggle in the 1960’s.
b.) Twister Demo in Small Groups: In small groups,
students investigate Twister as a metaphor for struggle in the issues
of: Feminism, Vietnam, or Civil Rights. Each group makes a list
of political events and quotes related to their topic (i.e.- love
not war, down with the draft, peace). The students are asked to
consider the opposing conflicts that create the struggle. The students
create an issue dance based on their list. The dances must include:
- a conflict that develops
- elements of opposition
- shapes and movement that represents struggle
- an ending, either a resolution or confrontation
c.) Twister Sharing: Each group shares their Twister
dance with the class and each group explains how they connected
their topic with the game structure.
Closure/Reflection:
a.) In a discussion led by the instructor, the
students reflect on how the sports dances and game structures open
up new possibilities in dance.
b.) Student Reflection #5: Students answer the
following question, “Discuss the process of working with sports
movement and game structures as a basis for both choreography and
performance.”
Assessment Strategies:
- Did the students use the analysis of their sports photo to create
an abstracted Sports Dance?
- Were students able to create a dance as a metaphor for struggle?
- Did the students’ journal writing reflect their experience
of dance generated from game structures and did they discuss how
this opens new possibilities in choreography?
Preparation for this Lesson:
- Reading Assignment #5: Students read Everyday Bodies,
an excerpt from Time and the Dancing Image by Deborah Jowitt.
- Students turn in Assignment #6.
Lesson Resources:
- Sports Movement and Game Structures, an Interactive Gateway
handout (Appendix F)
- Sports Worksheet (Appendix G)
Homework:
- Homework Assignment #6: For Lesson #6, students
read the historic timeline on the Interactive Gateway Website.
References:
Banes, Sally. Writing Dancing in the Age of Postmodernism.
Hanover: Wesleyan University Press, 1994.
Jowitt, Deborah. Time and the Dancing Image. Berkeley:
University of California Press,
1988. Appendix G: Sports Choreographic Study
Name Your Sport:
Complimentary Opposition
_____________________________________________________
1. What are the essential movements of your sport?
2. What are the dynamics of the sport and the structure of the
event?
3. How do the players connect and interact?
4. What is location and formation of space? (court, field, park,
diamond, etc.)
5. What objects are used and how are they used? (ball, bat, club,
etc.)
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